Favorite Spell
In Ocarina of Time you get three spells, Which spell is your favorite?
1) Dins fire:
After Link casts the spell fire surrounds him creating a temporary shield, damages enemies and lights all torches in the area.
2) Farores wind:
Creates a return warp point in the dungeon your in.
3) Nayrus love:
Creates a shield and prevents you from taking any damage for a time.
-Fairy
The Hawk Tribe
I promised a Fire Emblem article, so here it is. Before that though I though I would say I am still looking for an agent to represent my book. It will be a bit longer before I have tons of free time
. The Hawk tribe is a race of Laguz found in Path of Radiance and Radiant Dawn. They come from the mountain islands of Phoenicis, and as their name suggests they are able to transform into large, powerful hawks. Through the two games it is found that the Hawks of Phoenicis and Ravens of Kilvas are bitter enemies, with Phoenicis looking down on Kilvas for their history of thievery. After the Serenes Massacre, the Hawk tribe took the Heron noble Reyson and his father to live as they did. (more…)
Plans for the Future
Well the book process I mentioned several posts ago is going alright. I am currently writing the manuscript and looking for an agent to represent it. Kind of like looking for a house and buying furniture for it at the same time, no? Anyway, it’s a busy process, but I feel it will even itself out eventually. For that reason I will keep Zelda Kingdom open, despite my not being able to get on very often
. Now, this is not an actual article, but refers to the future of Zelda Kingdom. We have been open for roughly four months now, which by most standards isn’t much. Regardless, we have a lot of articles up already, plus two galleries. Because of this, I have decided I will be contacting a few sites and looking for affiliation. This will help our name spread and maybe even get us some more views! And most importantly, I plan on expanding the content Zelda Kingdom will be offering. Despite the name, we will now be writing articles for various series, such as Mario, Fire Emblem, and perhaps even Final Fantasy. If you have any suggestions on what to do with the site (besides the often stupid “get a proper layout” post and run trick), please let me know either via e-mail or in the topic.
My next article will be about Fire Emblem: Path of Radiance. See you then!
Poll: What Makes a Sword?
Alright, welcome to another article here on Zelda Kingdom. If you’ve noticed a lack of activity here lately, that’s likely because it has been inactive. Anyway, I decided to write a poll today, which will allow readers more of a chance to share their opinion than usually.
The poll is this, what makes a sword in the Zelda series? What makes a sword THE best sword you’ve ever swung?
A.) Size
B.) Looks
C.) Story
D.) Whatever they put in it
E.) Power
F.) Other
(more…)
The Life of a Zora
New Section: Twilight Princess
You may have noticed I added a Twilight Princess section to the Zelda art. It isn’t a gallery yet but I’ll be turning it into one soon. I also plan on getting Wind Waker images up soon too, in addition to some other things.
[Update: Gallery is up, and I added a Zora.]
Seagulls in Wind Waker
Hello! im Fairy, im a new author. My first article will be about seagulls because there my favorite thing about TWW.
Seagulls add to the island theme of Wind Waker (and there cute =) ). But in addition to adding a authentic island feel theres many fun facts about them.
Demo Play
Or, “The stupidest thing ever” .
Here is a quote from Nintendo’s top disigner, Shigeru Miyamoto, about the new Super Mario Bros. Wii. and the demo play capability:
“In New Super Mario Bros. Wii, if a player is experiencing an area of difficulty, this will allow them to clear troubled areas and take over when they’re ready. And yes, we’re looking into this for future games, too.”
Pretty much? This allows players to be walked through the game if it gets too hard for them. Sure, it sounds helpful, but why bother…? How lazy are gamers getting? Games have gotten so easy that it has become hard to die in them, if it’s even possible to. Now they’re adding a feature that lets you sit back, have a snack, and watch the game play you through? Doesn’t sound like there’s any catch either. If you’re playing with your grama or something I can see, but why would grama be playing a game that hard ~_~ ?
The only thing I can see this good for is if they will be making games hard again, and are putting this in to help casual gamers get through it. but I don’t think that will be the case.
A Look at the Upcoming Zeldas
With Spirit Tracks and Zelda Wii set for release right around the corner, speculation is probably running wild, as are hopes and fears of what might be in these games. Here are mine.




